Tuesday, December 25, 2007

Opening door tutorial

Duration: 07:51 minutes
Upload Time: 2007-09-05 16:21:58
User: omicronium
:::: Favorites
:::: Top Videos of Day
Tags:

"Garry's  mod"  "Gmod  10"  "wiremod"  

Description:

How to make a door that opens when a target is in range.

Comments

UltimateGamer181 ::: Favorites  2007-12-24 21:14:57

How do u download tools?
__________________________________________________
jink2002 ::: Favorites  2007-12-24 17:26:23

....you can also just use the door tool lol its a lot simpular...u just click and *boom* theres a fricken door lol
__________________________________________________
josemip ::: Favorites  2007-12-21 17:18:48

Is Hydraulic=( Targetfinder ) 0: 95.96) ¿?¿? Good job and Thanks
__________________________________________________
xXpezcoolXx ::: Favorites  2007-12-19 20:01:53

You should also make a tutorial or if you can tell me where can I find info on expression gates
__________________________________________________
xXpezcoolXx ::: Favorites  2007-12-15 23:40:56

Freaking awesome you are Wiremod God to me ^_^'
__________________________________________________
xDxIxRxExCxTxOxR ::: Favorites  2007-11-27 22:59:50

Gmod 10, dur
__________________________________________________
MadPiece2oo7 ::: Favorites  2007-11-18 17:06:02

The wire mod is so confusing...Will i learn all about how to make things with wire and not be so confuzed?
__________________________________________________
bechardo ::: Favorites  2007-11-07 15:03:21

What version of GM is it?
__________________________________________________
loopypoopydoopy ::: Favorites  2007-11-03 16:21:04

Heres an idea for it, put the beacon sensor over the door so when your under it, it will open
__________________________________________________
Magnetohydrodynamics ::: Favorites  2007-10-23 14:57:55

you can just use an if A then B else C selection gate
__________________________________________________
JTHM21 ::: Favorites  2007-10-14 21:09:18

really good. thanks
__________________________________________________
oogiesmuncher ::: Favorites  2007-09-17 18:25:22

k thanks
__________________________________________________
omicronium ::: Favorites  2007-09-17 12:29:28

That is only if you replace they keypad binds. Just use other keys like the , . and / keys.
__________________________________________________
oogiesmuncher ::: Favorites  2007-09-16 12:01:14

but if i do that wouldnt i lose some numpad numbers for my creations?
__________________________________________________
omicronium ::: Favorites  2007-09-13 23:18:25

you have to bind a button to get it to change. The bind should be this... bind button "incrementvar snap_enabled 0 1 1" 0 is off, 1 is on, and 1 is the number to change between, it's the difference between the numebers, if you wanted to go from 0 to 2, then it'd be 0 2 2, and if you wanted to go from 1 to 5, then it's 1 5 4. :D
__________________________________________________

Other Video Blog Entries

b5 u got me
Hold On to What You Got
I may be sick, but this thing will cure cancer.
CN vs Maria Carrillo
icon
Spam - Monty Python
Duncan Hunter Responds To GOP Candidates
NoW Th@T ! H@v3 YoU 7/11
Honor Choir
All Your Base Are Belong to the Subspace Army
Telefonske Zajebancije Part 7
The Hypes - Mijn Deurbel
The Covenant Part 5
Lampshade - New Legs
The Untold Story
Bleach 146 amv http://anitube.blogspot.com
Talk show blooper
Amnesty International Commercial
Soldier of Fortune: Payback
50 Cent *POLAND* 2


 

No comments: